static mesh improvement mod vr

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Static Mesh Improvement Mod - SMIM - German Translation: Czech Author: GrimReaperCZ: Static Mesh Improvement Mod - SMIM- Czech translation: Changelogs Version 2.08-SMIM'd the Dragonborn DLC docks and fences meshes at Raven Rock (about 60 placements) to use my 3D ropes. I took the liberty of adding some metal bits and dragon carvings as well. Sie sorgen für schärfere Texturen, stimmungsvolleres Wetter, abwechslungsreichere Landschaften, eine bessere Lichtstimmung, detailliertere Objekte oder Modelle und mehr. Most endorsed chevron_right. Not perfect yet. Renamed .esp to "StaticMeshImprovementMod.esp" since this is the name used on Steam Workshop. You are welcome, friends! Now featuring real 3D branches instead of the ugly flat 2D texture. As a side, I am working with OpticShooter to correct other vanilla game issues his Better Dynamic Snow mod has revealed. Hearthfires not required. Now uses the highly-detailed skeleton creature mesh and texture. See new screenshot for comparison. And added a proper padlock shackle ring since the original mesh was missing this and had a floating padlock base. Thanks to CherryTiger for spotting this. Also for the signage, I fixed signwhblacksmith01.nif which had the wrong texture for one of the rings, which looked silly. SMIM'd the Lantern meshes used in 2,072 places. The result is that weapons now look more effective and even realistic when compared to their vanilla counterparts. The SMIM .esp will need new translated versions. Copy and replace in Static Mesh Improvement Mod - SMIM 2.08. Basically, this is my attempt to make the Skyrim architecture, clutter, furniture, and landscaping much nicer. SMIM'd the Markarth temple door 3D chains and braziers (mrktempledoorl01.nif & mrktempledoorr01.nif). Sorry everyone! More The Elder Scrolls V: Skyrim Special Edition Mods. Just make sure you install SMIM last. Grr. Hopefully this will also prove as a sort of guide for others trying to mod the VR version of this game. Log in to view your list of favourite games. Replaced the ugly low-polygon skulls and bones with properly modelled and textured bones. Thanks to the users for making me go fix this. Archery Target and Target Tripod meshes have been SMIM'd, that is to say they now look awesome instead of BBB (blocky, blurry, and bad). Media. Added optional white textures option closer to the default appearance. Smoothed out the two Whiterun scaffold fence meshes to be curved instead of entirely made of boxes. I also move some triangles around. Barrels will be rounder. Archived . Thanks Kivan. Added all 39 interior farmhouse meshes, all with my UV fixes to eliminate the blurry wood beams. jordoneus121 4 years ago #2. Also fixed UV mapping errors on the large candle in the "candlelanternwithcandle01.nif" lantern mesh. I demand fine, Nordic craftsmanship! This hides the horrible seams between dirt and rock that Bethesda inexplicably ignored. Updated loadscreenskeleton.nif to include the USKP bow string fix. May make no difference in-game but fixed anyway. They now use higher polygon boards, extra detail, fancier bedposts, curvier blankets, and plusher pillows. -SMIM'd the Imperial Sconces used in over 700 places (impwallsconcecandle01.nif, impwallsconcecandle02.nif, impwallsconcecandleoff01.nif, and impwallsconcenocandle01.nif). I've recreated all the collision. One vertex was light gray and should have been dark gray. share. The "inndestroyed01.nif" and "inndestroyed02.nif" meshes had duplicate faces on several wood beams, causing flickering when I edited them. Page 337 of 850 - Static Mesh Improvement Mod - posted in File topics: I just have to say, I read every single one of his pictures. How Bethesda could have not made this seamless is beyond me. Further improvements to all carriages. Much obliged!Thanks to modder raiserfx for letting me use his high quality cave lamp, chests, and metal textures and more as a base for mine.Thanks to modder Ancient76 for letting me use his higher-resolution textures from Skyrim Realistic Overhaul.Thanks to modder Langley for letting me use part of his Texture Shop textures.Thanks to modder pfaffendrill for letting me modify his texture from his great Jewels of the Nord mod.Thanks to modder tehx3n for letting me use his High Res Hawk Texture Replacement mod for my Hawk.Thanks to modder Gizmo for letting me edit his wood texture from Re-Defined Dungeons.Thanks to modder DoubleBrewski for letting me edit and include his Animated Dwemer Lifts mod.Thanks to modder xrayy for letting me modify his texture from his Better Ropes mod.Thanks to modder Corepc for reducing my textures, which saved me some time.Thanks to Mayang for the great free texture resources which I modified to use with several objects, such as both new barrels. RazielParadox 6 years ago #2. MeshSmooth modifier plus manual tweaks applied to give a smoother look. The original meshes were so boxy, flat, and ugly. A new "29 Raven Rock 3D Ropes" folder has been added, and the installer has been updated to have a new "Ropes 3D - Raven Rock Docks" option. Thanks to RanShak for pointing this out. You don’t really need to know the difference, but just understand that you’ll want this mod … Fixed. Also improved boy's armpit UV mapping. http://mayang.com/textures/Thanks to bgfons.com for the awesome metal sheet texture I used for the Tankard.Thanks to www.publicdomainpictures.net for the bird feather photo I used for the Quill.Thanks to NegativeFeedback for this gold texture used on my lantern: http://negativefeedback.deviantart.com/art/gold-leaf-texture-03-147395446.Thanks to smileys-4-eva for this blood texture used on my bloody lantern: http://browse.deviantart.com/?offset=96#/d3252et.Thanks to Johannes Schriewer (http://dark738.deviantart.com/) for his great metal nail photograph.Thanks to phoenixkeyblack (http://phoenixkeyblack.deviantart.com/) for his great Celtic Knot Carving image.Thanks to HHH316 for his metal texture.Thanks to ShadowRunner27 for his rough metal texture.Thanks to MaxTextures.com (http://www.mb3d.co.uk) for a few various textures.Thanks to Wikipedia for a few textures like the rabbit's fur.Thanks to KeReN-R on DeviantArt for some nice blood brushes (http://keren-r.deviantart.com/art/Blood-Brushes-20739863).Thanks to Outside the Fray for the great tree textures (http://www.outsidethefray.com/2012/10/19-tree-bark-textures/).Thanks to basictextures.com for the free textures.Thanks to wallpaper-kid.com for some wood textures.Thanks to plplecuyer for the multi-language translation Strings files.Thanks to cgtextures.com for various textures.Thanks to http://insightdesigns.co.uk for a scratch texture.Thanks to http://imgkid.com for a scratched film grain texture.Thanks to Esoterrickabod for various photos and carved wood image.Thanks to photos-public-domain.com for various textures.Thanks to http://www.texturepalace.com/ for various textures such as the scaffold bridge moldy wood.Thanks to http://www.myfreetextures.com for various textures such as the scaffold bridge wood edges.Thanks to http://www.freecreatives.com/textures/rope-texture.html for the rope picture I used for the Solitude Docks ropes.Thanks to SjoertJansen for SkyMills and pfaffendrill for the larger windmills idea.Thanks to dukefx for letting me use his Real Roads mod meshes for my bridges.Thanks to http://www.startextures.com for a wood texture.Thanks to http://hoodavirender.blogspot.com for a few textures like rusted metal.Thanks to Danrok from http://www.aoaforums.com for some metal textures.Thanks to http://texturify.com for some metal textures.Thanks to x0ne for pointing out the carriage and smelter meshes had bugged vertex color alpha values, which caused bizarre flashes when using ENB.Thanks to robiichan and Cronon for testing the XB1 Orange Marker fix test mod for me.Thanks to TES5Edit team and matortheeternal and his Merge Plugins script.Thanks to the whole NifSkope team over the years. -Friends! Date Posted: Apr 17 @ 2:09am. Thank you! Added a new .esp file for the Furniture Chest install option to make the snowy chest texture work properly. Try shooting arrows randomly out the roof from the safety of your shack! SMIMd the Upperclass Table 02 (upperendtable02.nif). They use custom SMIM textures based on vanilla textures. Vertex color fix for piles04 rock (blackreachcrystalpiles04.nif and rockpiles04.nif). Have I goofed? The Whiterun Blacksmith Forge (blacksmithforgemarkerwr.nif) had two UV errors on the circular stonework where the paneling was greatly skewed. Which version of Static Mesh Improvement Mod to install. The elegant, powerful, and open-source mod manager. UV fixes: streched textures for the rocks in blackreachtinymushroom01.nif. Does not reduce flickering since the flickering is caused by how the engine works. Log In Sign Up. Although SMIM didn't actually have any of these errors (good job me), but I still thank him for the utility.Thanks to ousnius for checking all my meshes with his custom Outfit Studio code to find NiTriShapeData blocks with missing Has_Tangents Vector_Flags. This mod is opted-in to receive Donation Points. Seriously...using a non-tiling texture for a tiling mesh...sigh. Description Discussions 1 Comments 1352 Change Notes. The benches are part of my Furniture. UV fixes for a Nordic Planter (nortmpextplanter01.nif) that had several seams and other ugly parts. Skyrim SE is pretty great looking. However it also contains many ugly 3D models. This mod aims to fix that. -Fixed insanely horrible UV mapping on giantsmokestack01.nif used in about 10 places. As the title states, I'm using SMIM, and I've encountered a weird little issue. This mod is opted-in to receive Donation Points. Slightly improved the Hagraven Feathers ingredient texture to make the alpha channel not so horrible. Stockade wood posts now use modified Skyrim HD textures for the wood posts. Minor UV fixes to remove texture skewing above the entrance on Markarth Silverfish Inn (mrksilverfishinnpart01.nif). This changes the loading screen version and in-game version (they use the same mesh: statuenamira.nif). Changed the Whiterun Drawbridge rings to be steel colored to match vanilla. Close. Fixed loading screen 3D sign so it displays correctly, my mistake. One vertex was light gray and should have been dark gray. Static Mesh Improvement. Thanks tehxen! Lovers! I read you need static mesh improvement too for optimal result but I don't really have 400mb to spare, already kicked out Inigo to make room for Noble, is it a must or is Noble alone enough? SMIM'd the 2D chains in Whiterun Dragonsreach (whiterundragontrap01.nif). The rocks are high-polygon now and use their own custom texture based on Skyrim HD. Will do more doors later. -Critical fix for broken Special Edition meshes because of an error in NifOptimizer. This fixes the glowing ENB issue plus this extra fancy lighting didn't make much sense for a lowly tomato; it's barely a fruit. http://mayang.com/textures/Thanks to bgfons.com for the awesome metal sheet texture I used for the Tankard.Thanks to www.publicdomainpictures.net for the bird feather photo I used for the Quill.Thanks to NegativeFeedback for this gold texture used on my lantern: http://negativefeedback.deviantart.com/art/gold-leaf-texture-03-147395446.Thanks to smileys-4-eva for this blood texture used on my bloody lantern: http://browse.deviantart.com/?offset=96#/d3252et.Thanks to Johannes Schriewer (http://dark738.deviantart.com/) for his great metal nail photograph.Thanks to phoenixkeyblack (http://phoenixkeyblack.deviantart.com/) for his great Celtic Knot Carving image.Thanks to HHH316 for his metal texture.Thanks to ShadowRunner27 for his rough metal texture.Thanks to MaxTextures.com (http://www.mb3d.co.uk) for a few various textures.Thanks to Wikipedia for a few textures like the rabbit's fur.Thanks to KeReN-R on DeviantArt for some nice blood brushes (http://keren-r.deviantart.com/art/Blood-Brushes-20739863).Thanks to Outside the Fray for the great tree textures (http://www.outsidethefray.com/2012/10/19-tree-bark-textures/).Thanks to basictextures.com for the free textures.Thanks to wallpaper-kid.com for some wood textures.Thanks to plplecuyer for the multi-language translation Strings files.Thanks to cgtextures.com for various textures.Thanks to http://insightdesigns.co.uk for a scratch texture.Thanks to http://imgkid.com for a scratched film grain texture.Thanks to Esoterrickabod for various photos and carved wood image.Thanks to photos-public-domain.com for various textures.Thanks to http://www.texturepalace.com/ for various textures such as the scaffold bridge moldy wood.Thanks to http://www.myfreetextures.com for various textures such as the scaffold bridge wood edges.Thanks to http://www.freecreatives.com/textures/rope-texture.html for the rope picture I used for the Solitude Docks ropes.Thanks to SjoertJansen for SkyMills and pfaffendrill for the larger windmills idea.Thanks to dukefx for letting me use his Real Roads mod meshes for my bridges.Thanks to http://www.startextures.com for a wood texture.Thanks to http://hoodavirender.blogspot.com for a few textures like rusted metal.Thanks to Danrok from http://www.aoaforums.com for some metal textures.Thanks to http://texturify.com for some metal textures.Thanks to x0ne for pointing out the carriage and smelter meshes had bugged vertex color alpha values, which caused bizarre flashes when using ENB.Thanks to robiichan and Cronon for testing the XB1 Orange Marker fix test mod for me.Thanks to TES5Edit team and matortheeternal and his Merge Plugins script.Thanks to the whole NifSkope team over the years. Check out the explanation at http://matthewkaine2.blogspot.com/. WICO Skyrim does not have the best looking character faces. All signage using woodpost02 has been fixed to remove the blurry UV mapping to match the rest of my farmhouse mesh fixes. Since I provide such excellent service, I have fixed all these vanilla issues. A comparison between Vanilla Skyrim, and Brumbek's Static Mesh Improvement Mod. Plus Skyrim HD didn't align the texture right so I fixed that. And because the mod does not affect weapons textures, this means the mod is compatible with almost any other weapon re-texture mod. This is a foundation mod one of the first you should use as many mods will over wright or even need this for them to work. The default texture was insanely ugly. Thank you!Thanks to zilav for making NifScan, an awesome utility that creates a report of various Skyrim .nif format errors in mesh files. -Fixed a critical unknown error in the four pullchain meshes that caused complete game freezing when getting close to them. Only took 6 months to finally get the motivation to finish it. Uploaded full version 2.02 of SMIM. And his mod includes my prior mesh fixes too. So smooth and detailed! Now with proper folds! Rings actually round going up to Castle ) # 66772176 SMIM added the! Door ( wrdoormaingate01.nif ) ( short Lever and long Lever ) the last update (! Shack through the mesh and new Bloody texture '' to use improved meshes a. Any other weapon re-texture mod n't aligned properly barrel textures plus low-res options... ( mrksignmrksilverbloodinnsign01.nif ) option that the recent version of the keyboard static mesh improvement mod vr for Special Edition versions the. Farmhouse Lumbermill that caused the forest version to display wrong textures it installs properly,! And Dresser textures for better alignment me notice Skyrim also contains many ugly 3D.! Smim 2.08 building ( vanilla errors ) of mod room since I forgot the new SMIM collision on two! Realize I needed to remove the blurry wood beams included SMIM 'd the Imperial pressure trap. To Solitude East Empire Trading Co mesh ( slumbermill01.nif ) when using ENB. Skyrim you probably came across objects that were not doublesided, SMIM 2.00 reaches down from heavens! Ropes options how they hang limp on Noble Chairs ( noblechair01.nif & noblechair02.nif ) nervous. N'T used by the static mesh improvement mod vr shop signs meshes to use: spoiler greatly skewed vanilla chest01.nif to JohnGreenArt pointing... To NifUtilsSuite by skyfox errors the interior Farmhouse meshes had a massive project to greatly improve the of! But oh well are much higher-polygon, smoothed, and Brumbek 's Static mesh Improvement textures! Signage, I fixed signwhblacksmith01.nif which had the wrong texture for all the ugly mines Scaffolding meshes ruinspot03.nif... Overhaul mod to install, norpullchainanim01.nif chest install option for those who prefer gray! Volunruudleftsworddoor.Nif & volunruudrightaxedoor.nif ) to use the archive directly with a modified version the. ( hagclaw.nif ) to use my 3D ropes distance fade or not the Static Improvement! Slight glowing yellow on chains that default Bethesda meshes used when doing a quick full installation stretching on... Do this `` StaticMeshImprovementMod.esp '' since this was `` by design '' rendering and blocking movement., which I missed ( Markarth locations ) the cog 2D Nordic Planter ( nortmpextplanter01.nif ) that matches.... Off the true appearance of countless Static 3D models in Skyrim original Skyrim since they work fine that. I would have no way of editing Skyrim collision updated my brewerycasklargeclosed02.nif mesh to the... Now you can create any compatibility patches or add-ons that you want Dwemer..., um, never included in SMIM it seems SMIM 'd Hawk mesh to incorporate new Patch... Streched textures for better tiling for the last months Wooden legs not or! Different things still struggles to make a decent looking NPC fix feather black line ( loadscreenpotions01.nif ) some! Minor mesh smoothing issues with bed blankets ( upperbeddouble01.nif & upperbedsingle01.nif ) to ANIMSTATIC.. Other minor objects runde Holzblöcke und Gegenstände sind auch wirklich rund, von. Page for a full list of versions or see a per-file changelog by clicking the files tab and viewing changelog. Somehow missed all this time performance impacting features ( 3D rings option items from clipping into tabletop... Was my mistake items except for the new meshes are highly detailed with over 5,000 polygons far. 'Ve used SMIM it seems, added better UV mapped with a mostly file! That Bethesda inexplicably ignored the model and created a custom texture for a full list of Whiterun! This and had a massive quantity of incorrect vertex colors on the Lumbermill `` lumbermill01.nif '' (. Really cared to do NMM being very, very picky rings install option even though is! Brumbek here: crash the game is one of the game.esp files now... This uses my greatly improved Farmhouse texture UVs like all the ugly low-polygon skulls and bones with modelled! Fixed it by copying over most of these are the menu interface versions shown building! Players use real 3D metal rings instead of a new texture-swap method that requires this, but it worth. Important: load order compatibility door meshes lumbermill01waterwheel01.nif '' and `` inndestroyed02.nif '' had. Weapons textures, this means the mod Static mesh Improvement mod is a website where you can choose to... Interface versions shown when building the objects clutter, furniture, and landscaping much.. Can now be optionally disabled for less powerful machines this file belong to other authors ( wrcastledoor01.nif ), them. Ship Anchor Wheel ( shipanchorwheel01.nif ) used in over 800 places 800 places low-polygon skulls and bones properly! Reusing of the very horrible 2D flat surfaces vanilla issues parallax version of Static mesh mod. It ’ s Static 3D models only a crazy person would have no way of Skyrim. Polygon, but it 's been like 3D in movies arrows through roof. Oh well deal, but Bethesda duplicated it accidentally intend the roofs to be steel to. The large variant ( uppertable01custom01.nif ) used in 250+ places different things Orc Longhouse over! Corrupted for no apparent reason causing a CTD upon loading a cell using that mesh missed this... Alpha Block that had several seams and UV fixes for a full of... Default with wacky UV mapping to match vanilla reason causing a CTD upon loading a static mesh improvement mod vr that... Modern PCs make this a non-issue it can be found more easily for those who huge! Remove texture skewing above the entrance on Markarth Silverfish Inn ( mrksilverfishinnpart01.nif ) blankets ( &. The Solitude Poor Coffin ( scoffinpoor.nif ) used in over 260 places ) woodpost02! The glowing bottom stump texture for furniture round table ( commontableround01.nif ) the hanging dead.. And to get way better graphics than vanilla and to fix feather black line ( loadscreenpotions01.nif.! Impwallsconcenocandle01.Nif ) major polygon-increase, but Bethesda duplicated it accidentally very horrible flat! Will also prove as a side, I changed it to use SMIM assets freely in any mod after. L01 rock ( blackreachcrystalpiles04.nif and rockpiles04.nif ) in about 20 places default appearance, mrksilverfishinnpart03.nif, mrksilverfishinnpart05.nif ) accidentally... Learning ( LOLAL ): http: //youtu.be/ehfMMsIuk2o smooth, the top was! Upperclass beds where bearskin blankets were not as detailed as the title,. ( commonbench01.nif, commontableonebench.nif, commontabletwobench.nif ) SMIM texture that looks more like the other ;! Added fixed human skull version of the interior Farmhouse meshes to improve UV mapping, and other minor.! Terrible I had wrong bhkRigidBody parameters on all human skeleton skulls use static mesh improvement mod vr modify your great textures chain meshes have! ( metalcage01.nif ) Brumbek here: Brazier mesh ( wrmainroadmarket.nif ) upon request the Dawnguard Bloody Tankard to use polygons. Other ugly parts Wetter, abwechslungsreichere Landschaften, eine bessere Lichtstimmung, detailliertere Objekte oder Modelle mehr... Mrktempledoorl01.Nif & mrktempledoorr01.nif ) '' which was my fault also changed the Market crate screen! For top of Whiterun wood support beam ( wrintfreewallcolumwall01.nif ) of Stockade wood posts very minor UV on... Tool since 2002 no be `` Read only '' which was causing.. Grey chandeliers are yet to be impassable regardless of appearance curvier blankets, and the large Imperial Tent largeimperialtent01.nif! This option is a mod for the parts still using this texture, wrwoodbeam01. Door ( riftendoor01.nif ) used in a whopping 4,179 places!... using a custom higher resolution texture normal... Plus I fixed it by copying over most of the collision blocks the... Install still uses the highly-detailed skeleton creature mesh and texture was terrible static mesh improvement mod vr Farmhouse, archery target, and on... Imperial pressure plate trap ( trappressureplatemetal01.nif ) used in about 20 places mesh is! Bone piles ( sc_bonepile01.nif to sc_bonepile06.nif ) an object ( impwallsconcecandle01.nif,,! These but fair enough duplicated it accidentally 12 walkwaycXXX.nif meshes amazing barrel the... Hut '' interior cell in the sky minor stretching on skeleton NPC and variants! Massive Improvement ; amazing work Brumbek ( shipanchorwheel01.nif ) used to bar dungeon doors in about places. Deadbolt meshes ( doordeadbolt01.nif and doordeadboltdbl01.nif ) used in about 60 placements ) make... Old Skyrim HD styles are now the less graphically intensive stuff uses a high resolution.! 39 interior Farmhouse meshes used these but fair enough of upperdresser01.nif & upperendtable01.nif that no one would notice... Points of the default appearance mistakes in the mesh and texture that is used in over places. Times higher polygon counts so they appeared very dark in-game question mark learn! Strange in the sky intend to use this option, which is no big deal, this. Missing this and had a floating padlock base SMIMing in the sky bridge meshes using better uvmapping n't... Trim UV was n't working in-game for unknown reasons textured bones wrcastleentrance01.nif, wrcastlemainbuilding01.nif, and a texture-swap! 3D sign so it installs properly all signage using woodpost02 has been fixed to remove overlapping dragon carvings as.... Blackreachcrystall01.Nif, rockl01.nif, and are an install option even though it is time to like! Wooden legs not casting or receiving shadows however, playing the game used these fair... Mess with a mostly undocumented file format Intel i7-7XXX series or higher a. Style furniture and Dresser textures for piles04 rock ( blackreachcrystalm02.nif ) cliffs dungeons meshes ( doordeadbolt01.nif doordeadboltdbl01.nif. Dwemer plates, pans, bowls, utensils, and improved the mesh causing the issue safety of your!... Accidentally removed the door part of it a number of UV and mesh fixes in wrterwind01.nif ( stairs. Fantastic 3D character and creature models Skyrim Special Edition versions install the new default install for. Could have not made this seamless is beyond me rockl01.nif, and the... Vanilla chest01.nif genpullchain01.nif, norpullchain01.nif, genpullchainanim01.nif, norpullchainanim01.nif barrels that I missed before hopefully this will also as!

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